Overview

THE PROBLEM

Due to Covid, people were not physically going to art galleries and attending in-person auctions which resulted in a lower amount of sales. 

THE GOAL

Design an art auction app that allows users to virtually experience being in an art gallery and quickly and easily view artworks, place bids, and/or purchase artworks. 

PERSONA

The busy, professional art lover

PROJECT DURATION

October 2021 to February 2022

MY ROLE

UX designer designing an art auction app for an art gallery from conception to delivery.

RESPONSIBILITIES

TOOLS I USED

Figma, Google Meet, Zoom


Research Insights

Persona

Copy of Google UX Design Certificate - Art Auction App Thomas Gomez

Pain Points Across User Journey

Google UX Design Certificate - Art Auction App User Journey Map

The bidding and after bidding were the most problematic parts of the user journey so I decided to create design improvements that would address them.

User Flows

The biggest frustration users pointed out was that bidding takes too long and they don’t like waiting. Therefore, I made sure to include two options in the app: placing a bid or buying the artwork.

Option 1: User flow of placing a bid

Option 2: User flow of buying at asking price

Wireframes

BIDDING PAIN POINT IMPROVEMENT

“I don’t like clicking through multiple pages to make my purchase.”

In the wireframes below, users can select the type of shipping, enter their address information and their payment information all on one page

Art Auction App Bidding Pain Point Improvement (multiple pages)

BIDDING PAIN POINT IMPROVEMENT

“Bidding takes too long and sometimes I don’t want to wait. I just want to buy the artwork.

Art Auction App Bidding Pain Point Improvement (buying artwork)

User Testing

I conducted two rounds of moderated usability studies. There were other features I tested but for purposes of keeping this short, I chose these 3 insights that relate to users’ original pain points

Round 1 

Round 2 

Mockups

Part of the bidding process:

Based on the first round of usability studies, placing a bid on one page was not user-friendly

I made changes to split the pages and include a progress bar to allow users to see how many steps there are and where they are in the process.

Bid Amount & Shipping

Address

Payment

Place Bid

The second round of usability studies revealed that users didn’t know what the difference was between “Add to Cart” and “Bid.” 

Art Auction App Add to Cart Improvement

View the Art Auction App high-fidelity prototype.

Takeaways

IMPACT 

80% of participants reported in the high-fidelity usability study that the bidding process was simple, quick, and easy to use. 

One quote from peer feedback: “I think it's a really clean layout, like really simple which I think works really well.”

WHAT I WOULD DO DIFFERENTLY 

1.  Research and interview a larger group of people who place bids on artworks.

2.  Place real bids on apps and websites to gain first-hand bidding experience.

WHAT I LEARNED 

While designing the art auction app, I learned the importance of all the steps in the UX design process. Most importantly, conducting usability studies and receiving peer feedback.

I realized that not all the ideas you think are great are always exactly what users really need. Conducting usability studies and receiving peer feedback help influence ideas which results in the iteration of the designs.